Loop Modifiers
Loop Modifiers are second type of upgrades unlocked in CIFI - Cell: Idle Factory Incremental. They are located in Upgrade Console
Loop Modifiers are unlocked on The Zagreus purchase.
Inside the Loop Modifiers menu you will find first layer of prestige mechanics, Loops and Loop Mods tree.
Loop Modifiers effect most of the game mechanics through the Loop Mods upgrades, including Cells,Mod Points, Shards, Research Points, Academy Points, Ticks speed, Operations tick requirement, Generators and more.
Loop Modifiers Mechanics[edit | edit source]
In order to get Mod Points you will need to fill Loops.
There are 2 types of Loops:
Tick Loops
Tick loops are based on the amount of Ticks you did. Each time you will fill this loop next one will become more expensive.
Cell Loops
Cell loops are based on the amount of Cells you produced. Each time you will fill this loop next one will become more expensive.
Loops Completed can overflow and being counted in every tick. It usually happens after long offline period.
Once you are happy with your current progress or it slowed down significantly its time to do a Loop Reset, claiming earned Mod Points.
Every Loop Reset the player does will increase the minimum amount of loops required to be filled:
- Base Loop requirement is 3.
- Up to a 100 resets the minimum increases by +0.95 loops filled per reset.
- From 101 to 150 resets the minimum increases by +1.35 loops filled per reset.
- From 151 to 200 resets the minimum increases by +1.95 loops filled per reset.
- From 201 to 250 resets the minimum increases by +2.55 loops filled per reset.
- From 251 to 300 resets the minimum increases by +3.25 loops filled per reset.
- From 301 resets and onwards the minimum increases by +4.05 loops filled per reset.
You can spend your earned Mod Points in the Mod Points Tree.
Loop Modifiers Tips[edit | edit source]
- Once unlocked Mod Points Tree will be available right after prestige, so you can assign your Mod Points upgrades after you bought your initial Ships and activated Automations. This is specifically useful for ships like The Demeter, The Koios and The Zeus where you will have to build up your other Processes in order to progress
- Try to get as many Loops per run as possible within reasonable amount of time, this will allow you to get maximum amount of Mod Points per Loop Reset
- Each time Loop is filled you will get a small multiplier to the amount of Mod Points gained next Loop
Zaglagging[edit | edit source]
After you progressed the game a bit and unlocked The Hephaestus you might consider delaying The Zagreus purchase to get more Mod Points for early Loops. Do this only if you can afford Modification Connection ship upgrade and you can get in reasonable time. Later on you can add other Ships to this list, since most of them can give your Mod Points earned per Loop a boost.
Deja Vu Race[edit | edit source]
The Zagreus has an install, Deja Vu, that increases Mod Points gained based on the player's total resets. It is extremely beneficial to level for resets that focus on Mod Points.
If the player starts every reset with at least 15 Zagreus rank points, Deja Vu can be maxed instantly (max. 10 levels, with 5 being required for Accumulation Theory to unlock it).
Otherwise, the player can continuously upgrade Deja Vu (or Accumulation Theory, 5 times to unlock it) by waiting for The Zagreus to rank up by filling Loops. Since the bonus isn't applied retroactively, this should optimally be done as soon as a rank point is available (ie on the same Tick that the rank is given).