Loops
Loops are second Process you will unlock in CIFI - Cell: Idle Factory Incremental. Loops are being unlocked after purchasing The Zagreus
There are 2 types of Loops:
Tick Loops
Tick loops are based on the amount of Ticks you did. Each time you will fill this loop next one will become more expensive.
Cell Loops
Cell loops are based on the amount of Cells you produced. Each time you will fill this loop next one will become more expensive.
Loops Completed can overflow and being counted in every tick. It usually happens after long offline period.
Once you are happy with your current progress or it slowed down significantly its time to do a Loop Reset, claiming earned Mod Points.
Every Loop Reset the player does will increase the minimum amount of loops required to be filled:
- Base Loop requirement is 3.
- Up to a 100 resets the minimum increases by +0.95 loops filled per reset.
- From 101 to 150 resets the minimum increases by +1.35 loops filled per reset.
- From 151 to 200 resets the minimum increases by +1.95 loops filled per reset.
- From 201 to 250 resets the minimum increases by +2.55 loops filled per reset.
- From 251 to 300 resets the minimum increases by +3.25 loops filled per reset.
- From 301 resets and onwards the minimum increases by +4.05 loops filled per reset.
Loops Tips[edit | edit source]
- Improving Tick Speed will help to speed up Tick Loops too
- Loop Mods have multiple upgrades that will allow lower Loop requirement growth, Less Ticks per Loop and other upgrades that will help you to fill Loops faster
List of upgrades affecting the Loops[edit source]
Here is a list of different upgrades that directly influences Loops
Modification date"Modification date" is a predefined property that corresponds to the date of the last modification of a subject and is provided by Semantic MediaWiki. | |
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Fast-Loop Modification Module MK1 | 15 May 2023 23:21:56 |